Starfield Backdrop Only

VR  Stage

Practice


  1. Quick View
  2. Loop
  3. Stressors
  4. Feedback


          


GOAL
Make exposure practice repeatable, adjustable, and trackable across runs.

SESSION STRUCTURE
Each session is intentionally bounded so users can train without being overwhelmed and can repeat runs back-to-back.
1. Setup: choose scenario + difficulty (and optionally duration)
2. Rehearse: deliver a short prepared talk
3. Stressors: timed pressure cues are introduced
4. Recovery: user practices staying regulated in the moment
5. Review: structured summary + one concrete goal for next run

WHY A LOOP (NOT A “SIMULATION”)
A stable rhythm is what makes exposure useful. If pressure is unstructured or feedback is vague, users can’t form expectations or measure change. The loop keeps the rhythm consistent while allowing intensity and timing to vary, so adaptation comes from training, not memorizing.


ADJUSTABLE CONTROLS (EXAMPLES)
- Difficulty level (overall intensity)
- Stressor frequency / timing windows
- Scenario selection (type of social/environmental pressure)