Starfield Backdrop Only
A VR stage-practice system for repeated rehearsal under evaluative pressure, structured as a controllable exposure loop with graded stressors and signal-based feedback.



WHAT IT TRAINS (AND WHAT IT DOESN’T)
Presentations rarely fail because people don’t know the content. They fail when pressure disrupts pacing, attention, and confidence.
This project trains regulation under evaluation by repeatedly rehearsing anxiety-inducing cues in a controlled environment.
- Trains: staying coherent, engaged, and recoverable under pressure
- Does not train: content quality, charisma, or accent/perfect delivery

THE DESIGN PROBLEM
The hardest part was not adding realism. It was deciding how computation should be structured so the experience supports real training.
I designed a repeatable loop where users can re-enter pressure, observe responses, and target one concrete improvement each run.

KEY OUTPUTS
Repeatable sessions with adjustable intensity and timing.
Modular pressure cues organized by scenario and difficulty.

A small set of regulation-focused signals + next-run goal.

Event scheduling, signal logging, and feedback UI in Unity.