Starfield Backdrop Only

Our game is built around emergency situations that could happen in real life, guiding players to learn correct AED use and high-quality chest compressions under pressure and uncertainty.

We stage the AED scenario in Unreal Engine with realistic physics, reactions, and spatial audio so players perform the full rescue workflow “as if for real,” reinforced by brief vignettes from the patient’s perspective.

Here are the key highlights of our game mechanics.

Short decision points with instant, specific feedback correct common misconceptions.

Players place AED pads via direct interaction using anatomical landmarks, while the system checks placement in real time and offers subtle hints so it teaches understanding rather than pixel hunting.

Rhythm-based compressions: players hit timing windows while BPM tracking and gentle cues keep them in the 100–120 range.

We want to teach what to do, how to do it, and why it matters through these mechanics. Through repeated, near-real drills, players build the right procedure and the confidence to act—carrying composure and responsibility back into the real world.

Our game is built around emergency situations that could happen in real life, guiding players to learn correct AED use and high-quality chest compressions under pressure and uncertainty.

We stage the AED scenario in Unreal Engine with realistic physics, reactions, and spatial audio so players perform the full rescue workflow “as if for real,” reinforced by brief vignettes from the patient’s perspective.

Here are the key highlights of our game mechanics.