Starfield Backdrop Only
YUHE QIN
Hi! I’m a Mathematics major from Southern University of Science and Technology, currently a visiting student at UC Berkeley.
My work focuses on creating playful, polished games and exploring how games intersect with other fields—whether that’s art, science, or technology. I’m most at home in collaborative projects: I enjoy the give-and-take of brainstorming, iterating together, and transforming a shared vision into something people can actually play.
If you have any interesting ideas, feel free to reach out!
Contact:
yuheqin_alina@berkeley.edu
Instagram
YouTube
Me!
CV
PDF Ver.
Edu
Undergraduate Student
Southern University of Science and Technology
Mathematics and Applied Mathematics, Fields Honors Class
2022-2026 (Expected)
Transcript
Visiting Student
University of California, Berkeley
2025 (Ongoing)
Transcript: Spring Summer
GameJam
EXP
CiGA GameJam
Pawnshop of Souls
2025 Jun
I was solely responsible for all Unity development — including environment design, gameplay systems, character animation, UI logic, and sound effects — creating a fully playable RPG with a complete storyline within 48 hours.
GMTK GameJam
Sisyphus’ Rock
2025 Jul
Love Under the Starry Sky
GameCareJam
Rhythm of Life
2025 Sep
Skills
Java
Python
C++
C#
HTML
Unity
Unreal Engine
Latex
Math
EXP
Conference - SPIRES 2024
Posters
Seminars
Research - Topology in Gestalt Principle
More!
My Sculptures
Stage Play Director
Last Updated 10.26.25
Procedural
Planet
A Unity project capable of procedurally generating planets.
Implemented customizable terrain generation through layered noise functions and adjustable parameters, with visualized noise blending and color-mapping rules.
Sisyphus’
Rock
A full-process RPG developed in Unreal Engine, where the player embodies Sisyphus—forever pushing a boulder up an endless mountain in defiance of fate.
Dynamic weather, shifting terrain, and evolving emotions turn each climb into a visceral journey of endurance and reflection.
Rhythm
of
Life
A serious educational game developed in Unreal Engine, simulating AED first-aid training.
Set in a flood-stricken environment, the player learns to perform life-saving procedures and successfully resuscitates an injured victim using an AED device.